Course Texts
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Ask your TA for recommendations on which of these to purchase. FYI the Safari Online books are subject to availability and may disappear at any time.
Core:
- Hartman, K. (2014). Make: Wearable Electronics: Design, prototype, and wear your own interactive garments (1st Ed.). Sebastopol, CA: Maker Media.
- Mims, F. (2000). Getting Started in Electronics (3rd Ed.). Lincolnwood, IL: Master Publishing.
- O'Sullivan, D. (2004). Physical Computing: Sensing and Controlling the Physical world with Computers. Boston, MA: Thomson.
- Shaer, O. (2010). Tangible User Interfaces: Past, Present and Future Directions. Delft: NOW.
- Wilson, F. (1999). The Hand: How Its Use Shapes the Brain, Language, and Human Culture. New York: Vintage Books.
Recommended:
- Amdahl, K. (2006). There Are No Electrons: Electronics for Earthlings. Broomfield, CO: Clearwater Publishing.
- Banzi, M. (2015). Getting Started with Arduino (3rd Ed.). Sebastopol, CA: O'Reilly.
- Igoe, T. (2007). Making Things Talk: Practical Methods for Connecting Physical Objects (1st Ed.). Sebastopol, CA: O'Reilly.
Further Reading:
- Noble, J. J. (2009). Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks: Design, Create, Develop, Interact (1st Ed.). Farnham: O'Reilly.
- Platt, C. (2009). Make: Electronics Learning by Discovery (1st ed.). Sebastopol, Calif: O'Reilly Media.