Course Texts
Jump to navigation
Jump to search
Physical Computing Books
Ask your TA for recommendations on which of these to purchase. FYI the Safari Online books are subject to availability and may disappear at any time.
Core:
- Hartman, K. (2014). Make: Wearable Electronics: Design, prototype, and wear your own interactive garments (1st Ed.). Sebastopol, CA: Maker Media.
- Mims, F. (2000). Getting Started in Electronics (3rd Ed.). Lincolnwood, IL: Master Publishing.
- O'Sullivan, D. (2004). Physical Computing: Sensing and Controlling the Physical world with Computers. Boston, MA: Thomson.
Optional:
- Amdahl, K. (2006). There Are No Electrons: Electronics for Earthlings. Broomfield, CO: Clearwater Publishing.
- Banzi, M. (2015). Getting Started with Arduino (3rd Ed.). Sebastopol, CA: O'Reilly.
- Igoe, T. (2007). Making Things Talk: Practical Methods for Connecting Physical Objects (1st ed.). Sebastopol, CA: O'Reilly.
- Noble, J. J. (2009). Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks: Design, Create, Develop, Interact. Farnham: O'Reilly.
- Platt, C. (2009). Make: Electronics Learning by Discovery (1st ed.). Sebastopol, Calif: O'Reilly Media.
Further Reading: