Difference between revisions of "Course Texts"

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#;http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449363321
 
#;http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449363321
 
#;http://troy.lib.sfu.ca/record=b6627684
 
#;http://troy.lib.sfu.ca/record=b6627684
 +
#Dourish, P. (2001). '''Where the Action Is: The Foundations of Embodied Interaction'''. Cambridge: MIT.
 +
#;http://ieeexplore.ieee.org.proxy.lib.sfu.ca/xpl/bkabstractplus.jsp?bkn=6267252
 +
#;http://troy.lib.sfu.ca/record=b2297602
 
#Igoe, T. (2007). '''Making Things Talk: Practical Methods for Connecting Physical Objects''' (1st Ed.). Sebastopol, CA: O'Reilly.   
 
#Igoe, T. (2007). '''Making Things Talk: Practical Methods for Connecting Physical Objects''' (1st Ed.). Sebastopol, CA: O'Reilly.   
 
#;http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9780596510510
 
#;http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9780596510510

Revision as of 00:08, 6 January 2016

Ask your TA for recommendations on which of these to purchase. FYI the Safari Online books are subject to availability and may disappear at any time.

Core:

  1. Hartman, K. (2014). Make: Wearable Electronics: Design, prototype, and wear your own interactive garments (1st Ed.). Sebastopol, CA: Maker Media.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449336769
    http://troy.lib.sfu.ca/record=b6548213
  2. O'Sullivan, D. (2004). Physical Computing: Sensing and Controlling the Physical world with Computers. Boston, MA: Thomson.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/159200346X
  3. Shaer, O. (2010). Tangible User Interfaces: Past, Present and Future Directions. Delft: NOW.
    http://www.nowpublishers.com.proxy.lib.sfu.ca/article/Details/HCI-026
    http://troy.lib.sfu.ca/record=b6415998

Recommended:

  1. Amdahl, K. (2006). There Are No Electrons: Electronics for Earthlings. Broomfield, CO: Clearwater Publishing.
    http://troy.lib.sfu.ca/record=b6690874
  2. Banzi, M. (2015). Getting Started with Arduino (3rd Ed.). Sebastopol, CA: O'Reilly.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449363321
    http://troy.lib.sfu.ca/record=b6627684
  3. Dourish, P. (2001). Where the Action Is: The Foundations of Embodied Interaction. Cambridge: MIT.
    http://ieeexplore.ieee.org.proxy.lib.sfu.ca/xpl/bkabstractplus.jsp?bkn=6267252
    http://troy.lib.sfu.ca/record=b2297602
  4. Igoe, T. (2007). Making Things Talk: Practical Methods for Connecting Physical Objects (1st Ed.). Sebastopol, CA: O'Reilly.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9780596510510
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/book/hardware-and-gadgets/9781449314668 (2nd Ed.)
    http://troy.lib.sfu.ca/record=b5180996
  5. Johnson, M. (1987). The Body in the Mind : The Bodily Basis of Meaning, Imagination, and Reason. Chicago: University of Chicago Press.
    http://troy.lib.sfu.ca/record=b1654021
  6. Mims, F. (2000). Getting Started in Electronics (3rd Ed.). Lincolnwood, IL: Master Publishing.
    http://troy.lib.sfu.ca/record=b5253037
  7. Wilson, F. (1999). The Hand: How Its Use Shapes the Brain, Language, and Human Culture. New York: Vintage Books.
    http://troy.lib.sfu.ca/record=b6384816

Further Reading:

  1. Noble, J. J. (2009). Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks: Design, Create, Develop, Interact (1st Ed.). Farnham: O'Reilly.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9780596800598
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/book/programming/graphics/9781449321482 (2nd Ed.)
    http://troy.lib.sfu.ca/record=b5480656
  2. Platt, C. (2009). Make: Electronics Learning by Discovery (1st ed.). Sebastopol, Calif: O'Reilly Media.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449377267