Difference between revisions of "Course Texts"

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#;http://www.nowpublishers.com.proxy.lib.sfu.ca/article/Details/HCI-026
 
#;http://www.nowpublishers.com.proxy.lib.sfu.ca/article/Details/HCI-026
 
#;http://troy.lib.sfu.ca/record=b6415998
 
#;http://troy.lib.sfu.ca/record=b6415998
 +
#Wilson, F. (1999). '''The Hand: How Its Use Shapes the Brain, Language, and Human Culture'''. New York: Vintage Books.
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#;http://troy.lib.sfu.ca/record=b6384816
  
 
==Recommended: ==
 
==Recommended: ==

Revision as of 23:54, 5 January 2016

Ask your TA for recommendations on which of these to purchase. FYI the Safari Online books are subject to availability and may disappear at any time.

Core:

  1. Hartman, K. (2014). Make: Wearable Electronics: Design, prototype, and wear your own interactive garments (1st Ed.). Sebastopol, CA: Maker Media.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449336769
    http://troy.lib.sfu.ca/record=b6548213
  2. Mims, F. (2000). Getting Started in Electronics (3rd Ed.). Lincolnwood, IL: Master Publishing.
    http://troy.lib.sfu.ca/record=b5253037
  3. O'Sullivan, D. (2004). Physical Computing: Sensing and Controlling the Physical world with Computers. Boston, MA: Thomson.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/159200346X
  4. Shaer, O. (2010). Tangible User Interfaces: Past, Present and Future Directions. Delft: NOW.
    http://www.nowpublishers.com.proxy.lib.sfu.ca/article/Details/HCI-026
    http://troy.lib.sfu.ca/record=b6415998
  5. Wilson, F. (1999). The Hand: How Its Use Shapes the Brain, Language, and Human Culture. New York: Vintage Books.
    http://troy.lib.sfu.ca/record=b6384816

Recommended:

  1. Amdahl, K. (2006). There Are No Electrons: Electronics for Earthlings. Broomfield, CO: Clearwater Publishing.
    http://troy.lib.sfu.ca/record=b6690874
  2. Banzi, M. (2015). Getting Started with Arduino (3rd Ed.). Sebastopol, CA: O'Reilly.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449363321
    http://troy.lib.sfu.ca/record=b6627684
  3. Igoe, T. (2007). Making Things Talk: Practical Methods for Connecting Physical Objects (1st Ed.). Sebastopol, CA: O'Reilly.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9780596510510
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/book/hardware-and-gadgets/9781449314668 (2nd Ed.)
    http://troy.lib.sfu.ca/record=b5180996

Further Reading:

  1. Noble, J. J. (2009). Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks: Design, Create, Develop, Interact (1st Ed.). Farnham: O'Reilly.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9780596800598
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/book/programming/graphics/9781449321482 (2nd Ed.)
    http://troy.lib.sfu.ca/record=b5480656
  2. Platt, C. (2009). Make: Electronics Learning by Discovery (1st ed.). Sebastopol, Calif: O'Reilly Media.
    http://proquest.safaribooksonline.com.proxy.lib.sfu.ca/9781449377267